phasor~ @lock 1 first bang issue
I have this patch with phasor~ @lock 1 into delta~ into <~ 0. into edge~ to create a bang to trigger a counter, which works exactly as I want it - except for the very first time I load the device, since I guess the delta~ needs to see at least one change in order to function. It needs to primed so to speak. Now usually I could loadmess a 1 into the right inlet of my phasor~ but this only works when it's free running, not locked. Any other way I can get this to work on the very first play?
what is that very first play ?
if you want that transport phasor lock stuff,
then it can be transport start/position, dsp on / off ...
If I were forced to use transport/phasor to produce bangs, then maybe like this

"Very first play" - I load the device and hit play. It does not bang on the 1. Every time after that when I hit play, it will bang on the 1. Delta can only detect change, and if no change has happened yet, there's nothing to detect.
Unfortunately I can't trust metro and transport in my system as I work in 96kHz and the timing does not work as expected for me. I get all sorts of order of operation issues, especially when I mix in note-on and off signals via midi.
Anyway I found a solution using plugsync~ and a gate to emulate the "lock 1" behaviour while still allowing to "prime" the phasor~ with a loadmess 1. In case anyone ever runs into the same issue: