phasor & signal vector size
hi ,yesterday i made a patch with a phasor~ driving a play~ object. when i had a numberbox connected in the left input of the phasor the sound was as i expected ,but when i connect the same numberbox in sig~ and then back to phasor~ the my sample sounds like bitshifted? or downsampled?! ,that has to do with the signal vector size? because i noticed that when i change it that glitch changes character... can anyone explain to me what's happening?
please tell me this is due to my setup or its the way msp works...has anyone other notice it?