phasor & signal vector size

yx6@in.gr's icon

hi ,yesterday i made a patch with a phasor~ driving a play~ object. when i had a numberbox connected in the left input of the phasor the sound was as i expected ,but when i connect the same numberbox in sig~ and then back to phasor~ the my sample sounds like bitshifted? or downsampled?! ,that has to do with the signal vector size? because i noticed that when i change it that glitch changes character... can anyone explain to me what's happening?

yx6@in.gr's icon

please tell me this is due to my setup or its the way msp works...has anyone other notice it?