pict switch on fullscreen


    Jun 06 2011 | 2:08 pm
    hi i have make a b-patcher for manage pict (jpeg) whose load on a jit.gl.texture, but i don't no why when i switch to fullscreen (or come back to default window size) the texture go back to the previous pict used. and sometimes to the first i load. i have the same problem when i switch "apply" control or "texgen" control. i don't understand where is the problem.... if anyone have an idea.... he's it possible the problem come to the graphic card ? i used an (old model, the previous unibody) macbookpro, with GeForce 8600M GT 256 MO.
    thanks f
    this is the b-patcher i used :

    • Jun 06 2011 | 3:02 pm
      I
      i have find ; when i changed "apply" or "texgen" argument it's necessary to reload the pict.... ok but the fullscreen problem is always here....
      other question (used the same patch) :
      on my cumputer folder i have named the pict like 1-mypict1.jpeg 2-mypict2.jpeg 3-mypict3.jpeg ...... ordered like a numerical order. (i used this method for ordered sound and run good)
      but on this patch, the files on the ubumenu are no ordered...(show the pict link) how i can make to have in order ?
      thanks f
    • Jun 06 2011 | 5:07 pm
      Your second question... name the files like 01name 02name 03name... 09name 10name 11name etc or 001name 002name... if you have more then 99.
    • Jun 06 2011 | 6:59 pm
      hi
      yes.....
      i have used : 01-pict1 02-pict2 .....
      thanks f