pipe index out of range

    May 05 2011 | 5:22 am
    Now I get eight numbers at the same time, but after that, I want them to come out one by one at a regular interval. 【The first number comes out directly;second comes out after 1500ms,the third comes out after 3000ms.That is to say,the interval is 1500ms.】
    I created some pipe objects. The second number,pipe 1500. The third number,pipe 3000......the eighth number pipe 10500. Is that time too long for pipe object?Because When I ran the patch,max reported that "index out of range"
    Then,I changed my way.I created two pipe(1500) objects to delay 3000ms.Three pipe(1500) objects to delay 4500ms.In this way,I created a lot of pipe objects.But the system seemed to be overdrived,it got choked and the outlet numbers kept changing without any pause.All the running objects are out of control.
    What can I do?Or is there a better way to output a serials of numbers at regular intervals?Thank you.

    • May 05 2011 | 7:08 am
      You might want to post a patch that documents what you want, and illustrates where it goes wrong.
    • May 05 2011 | 7:44 am
      because like before "pipe 10500", maybe the time is too long. so i changed a new way but the max still reported index out of range。at the same time, system get crazy,there are a lot of notes came out randomly ,out of control.
    • May 05 2011 | 9:17 am
      Make sure you don't have a patcher called pipe somewhere in the search path.
    • May 05 2011 | 9:23 am
      The errors in the Max window point towards some sort of patcher corruption. I usually don't bother to recreate patches from pictures, but here:
    • May 06 2011 | 1:08 am
      I didn't find any pipe patchers except a pipe help.but the problem is sloved now.Thank you for help, Jourdan
    • May 06 2011 | 1:11 am
      hi christ It's done Thank you so much So if I have the same problems in the futrue,i just check my scource file?
    • May 06 2011 | 2:28 am
      restarting max should fix such weirdness.
    • May 07 2011 | 6:27 am
      I am always keep restarting %>_
    • May 11 2011 | 8:17 am
      I would recommend you give it another search try ;-) It seems that your patch find an object/abstraction called pipe (since the border and the background of the object colors are ok). Maybe your patch is called pipe?