Hey I just started using jit.phys and I'm stuck at a problem I think can be solved quite simple but I can't figure it out.
I have a patch and want the world to act in 2D so simply I added remove_plane z to my jit.world.
The jit.body object moves only on the x and y axis now, but the z axis is still shown in my worldbox and if I scale the z axis the phys.body is stuck.
I attached the patch as copy compressed.
Would be really glad if someone can help me out!