No matter what kind of method i use to deal with poly~ (poly, midinote,
busy map...), there's still some questions i don't have the answers for...
1 - what is the real goal of "steal" ? when i use "steal mode",
everything seems ok when i DO NOT send the same pitch twice. But when i
only use poly~ as, for ex, a sample cell player (always the same pitch),
"steal" leads max to INTERUPT the voice, 7 / 10 times...
2 - after a while, still in steal mode, NO MATTER WHAT KIND OF METHOD i
use (poly, midinote, busy map...), poly~ begins to truncate EVERY sound,
playing only a few ms of them...
Did someone has a *working* example of a sample player that always play
the same pitch, with or without an enveloppe deal, and with a *working*
steal mode inside ??
Don't tell me about the "regular" examples, they have been dissected a