I'm attempting to build a polyphonic granular synth within Max at the moment, and it is giving me worlds of trouble and making my brain hurt.
I want the end product to be something where I can play my MIDI keyboard polyphonically... and for each note pressed, it would cycle through a series of instances of poly~, layering several 'grains' of a segment of one sample on top of each other to make a cloud of sound grains. I would call myself a beginner-intermediate user of Max; I've taken one single-quarter class on it and have been using it off and on for about two years, mostly for fairly simple stuff. This is probably my first foray into actually using the poly~ object (beyond making an uber-simple polyphonic synth).
Anyone have any advice or ways they might go about this? Thanks!