Weird problem here: with jit.gl 3d shapes, poly_mode set to non-zero values seems to be horribly inefficient on my new macbook pro retina.
See example patch below.
It runs at 14 fps on my new macbook pro retina (15-inch, Early 2013. 2.7 Ghz Intel Core i7. NVIDIA GeForce GT 650M 1024 MB. OS X 10.8.3)
...and it runs at 60(!) fps on my old macbook pro (15-inch, Late 2011. 2.3 Ghz Intel Core i7. AMD Radeon HD 6670M 1024 MB. OS X 10.7.5)
what could possibly be the cause? Graphics card? OS? Max not liking retina? Something else?
thanks to anybody who can shine any light on the issue