Problem with jit.glslab and v001 shaders

StvDee's icon

Hi to all.

I am trying to use the v001.co2.additive shader in my jit.gl.slab, but Im having a problem with the UYVY colormode. The result is that Im getting wrong colormode at the output. Am I doing something wrong, or is there a problem with the shader?

Max Patch
Copy patch and select New From Clipboard in Max.

Here is the patch, you need v001 shaders to run it.