Processor load


    Jul 09 2006 | 5:11 pm
    When plugins are inserted into tracks, but not receiving audio, are they adding to the CPU load?
    In other words, do I need to use poly~ to turn processor intensive plugs on and off when I'm not using them in a track?

    • Jul 09 2006 | 6:44 pm
      if it is turned on in the host it runs, if it is
      turned off in the hosts it does not run.
      (it does not receive audio when turned off)
    • Jul 10 2006 | 3:38 pm
      I'm more curious about the other way around.
      I cannot have 16 spectral EQs running in MSP at the same time - even if no audio is going through them, the processor load jumps way up with them just sitting there. Thus, poly~ or mute~ is necessary.
      Does the host do this for me automatically, or do I need to have an on/off parameter within the plugin?
    • Jul 10 2006 | 5:44 pm
      as far as i know...
      if it's an effect, processing will be shut off when no audio is received by the plugin - (i think the time before the procissing is stopped can be set with the 'tailsize' message to plugconfig....
      if it's an instrument it will always run,- to be ready when you play a note ;))
    • Jul 10 2006 | 6:01 pm
      well my previous post seems to be wrong for some hosts, in logic it's true, so maybe poly~ is a good idea for cubase and others ;)
    • Jul 10 2006 | 10:10 pm
      instruments also should not run when turned off. :)
      Arne ... if the 16 effects are in one plug-in you
      need to use poly~ , if it is 16 different plug-ins
      the ones which are turned off require 0 CPU cycles.
      generally speaking pluggo does not behave differently
      from other plug-ins; the audio simply does not run
      when turned off - only messages or midi output are
      active in a turned-off plug-in when you dont do anything
      against that in your code.
      -110
    • Jul 11 2006 | 11:56 am
      > In other words, do I need to use poly~ to turn processor intensive plugs on and off when I'm not using them in a track?
      >
      When using turning an audio subpatch on or off in max I tried mute~ or poly~ or pcontrol but I ran into two problems: clicks (even with pass~), and filters that explode when you turn it back on.
      Instead I now build the subpatch to a vst, load it in vst~ and use the bypass message to turn it off. This saves cpu just as the others but doesn't have this nasty behaviour.
      btw I didn't do any of this inside another host but max.
      Mattijs
    • Jul 13 2006 | 12:52 am
      In a word yes. You could use plugsync's host features to turn processing within the plugin off if need be [while the sequencer is sitting still] , but it sounds unreliable. Check the leftmost outlet of plugsync~ and the mute~ object. Also theres bypass and mute for the Vst~ object if you're using that.
      binez0r
    • Jul 29 2006 | 7:40 am
      Hi,
      I tried some times ago to create a "CPU gate" thru the use of the mute~ object and idle detection. THough it sometimes was too slow to react (max data rate).
      Would it be possible to control mute~ with signal rate ?
      Or for poly~ to accept signal based disable control ?
      Thanks,
      Salvator
    • Jul 30 2006 | 11:49 pm
      if poly~ would accept signals for turning signalling on
      and off, you could only turn it off once.