Progressive paintoval alpha mask on jit.lcd
Hi all.
I try to make a paintoval progressive alpha mask.
My problem is that the progressive stuff is applied to my entire matrix…
I cannot make it just in my paintoval…
And an other issue: the mask is not interp… I don't understand why…
Could you please help me with this ?
And I have to keep jit.lcd because I use cv.jit.trackpoints to determine the position of the mask, so not gl solution :)
here's the patch:
Hope this is clear,
Thx All
Ad.
re interpolation: I am not sure, but might it be because your alpha coeff is created using a 8 x 1 matrix that then gets up-sampled to 320 240? I would try to put your coeff into another [jit.matrix 1 float32 320 240 @interp 1]. see if that fixes it...
You are right !
Thx for this point.
No ideas about my other deep issue ?
THx
Ad.