The Jit.gl.text2d helpfile is close to what like i want to have, but i need to have access to more parameters, letters and words, and most important the way of randomness. In the helpfile all letters are triggered by metro at the same time, but i need to have all letters individually random. Like raindrops on a surface. starting out with single letters and rising up the amount of letters and speed.
Anybody some tips ??
just a thought, might be stupid but for the temporal evolution of raindrops maybe feeding a metro with a variable intervall, like from a counter going up and down, then piped through a randomizer to make it more natural might work...
Thanks for your input.
Did you see my patch ? Your descrition is a little too abstract to me, could you send a small example ?
The main questions in my patch are:
Is the way of making poly~ the right one, or is there a possibility that one jitgl.text2d object can display many letters/words in random mode at once ?
I come up with poly~ to trigger every single letter. It works, but i think it is a workaround.
The other question is how to make it more smooth, now it seems very staccato. This goes along with random.