Random Object / ggate
May 10 2014 | 6:23 pm
Alright, so here's the gist of what I'm working with...
[random 15] | [ggate] (with 15 outs) | 15 different buffers
Okay, I'm using the [random 15] to fire off a number to select a random output. I'm sending bangs through the ggate to trigger 1 of 15 different buffers. That's all working fine and dandy like I planned.
Now I'm trying to make it to where the range is adjustable. As of right now I can adjust the range of the [random] via the right inlet. Doing this only lowers the max number. (Instead of it ranging from 1-15, it will lower to 1-14, or 1-13, and so on.) But what I want to do is raise the minimum number too. So the range could be adjusted to 2-12, 4-9, 3-7, or whatever. I know you can offset the [random 15] by adding to the output but my issue with doing it this way is, any number that comes out that is over 15, will be shaved off into a 15. Which results in way more 15's being outputted.
Does anybody know a way to adjust the minimum and maximum numbers without this happening?
Also is there away to turn off one of the outputs of the ggate? For example, if I don't want it to output to the 3rd slot, but still output to the others.