I take that back..., s-video is working with regular jitter matrix patches.
If I run a patch with open gl, using a floating window, it draws black as I
drag it to the video output. Only the frame remains. If I drag it back, the
context gets redrawn and the objects are back.
If change the position of jit.window to a different monitor, it says:
jit.gl.render: building GL on window "context"...
sounds reasonable, only on s-video it stays black.
Is this some kind of bug? I'm really getting worried now. Please tell me I'm
doing something wrong.