What are you using to load the clip? [buffer~], [sfplay~] ? If you could be a little bit more specific about what you are doing it would be easier to find a solution!
If you load the audio clip into a [buffer~ sampleName], you can use the [info~ sampleName] to get the name of the loaded audio clip.
thanks stephane and nikolas!
stephane is absolutely right :) .. and i've actually worked it out. i'm using the "fired_slot_index".
see attached a solution that does the following:
> read our a clip's name that is "fired" ("blinking") for only the track the device is played on
> assure that it all still works if your live-tracks are rearranged / reordered.
if you have any corrections or suggestions, i'd be gracious!