Recipe TwineBall ?


    Jul 01 2013 | 3:33 pm
    Hello,
    I am trying to achieve TwineBall like structure, but more complex- with more points.
    Because TwineBall patch uses more cpu I have tried to make it with jit.gl.mesh.
    The problem is that I don't know how to achieve this smoothness of the line like in TwineBall.
    I can not find nothing in reference about this ordering of the points like in gl.sketch.
    can anyone help?

    • Jul 01 2013 | 7:39 pm
      check out the jit.gl.path object
    • Jul 02 2013 | 9:28 am
      looks promising
      thank you very much!