relativepath, conformpath strange probleme
hi everyone !
Well first i must precise i'm on PC and on the last version of max 6 available [6.1.1] , I'm trying to use [openfolder] and folder object and as I see in all max exemple they use 'relativepath' but! when I use for exemple this path 'c:/tmp/' that what [opendialog fold] output directly, passing by the [relativepath] object I get absolutly the same path, not seems really relative , a normal thing ? so I send it to the folder object before a [umenu] and then the folder object only show me 5 files , there is much than 100 files in that directory so I don't understand, could someone can help me cause i feel stupid i've searched everywhere it's seems I'm the only one
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bump no one could help me on this?
Here is a patch with the issue explained, what did I'm doing wrong cause it's seems a bit too simple for being a max bug
relativepath is only useful for things in the Max application path, I think. It doesn't generate relative paths from where your patcher is stored. I always manage paths myself, using things like the path message to thispatcher, strippath, regexp, etc.
What are you trying to accomplish, exactly?
Well that's a long project for treating sequences of files, Png in my case, for recognize automatically differents sequences in a folder,
Example with a folder containing these files :
'Apple0001.png'
'Apple0002.png'
'Apple0003.png'
'Apple0004.png'
'Apple0005.png'
'Banana - 1.png'
'Banana - 2.png'
'Banana - 3.png'
.... etc
'Banana - 450.png'
The result expected is to got a little umenu containing 'Apple' and 'Banana - ' after select this folder.but for the moment my main prob is that I can't list all these file into a umenu by using this :
[Opendialog fold]
|
[relativepath]
|
[folder]
That doesn't work and I don't understand why.
If that's not what it should be done for that there is at least an error in the references of MaxMsp :
that's a bit boring because I've already done 75% of the work which aren't the most easy and I block on this stupid stuff. :( heeelpp
I guess I'm still not sure what your issue is. Here's a snippet that does some basic path manipulation.
Well so if I select a folder like my 'c:tmp' folder containing about 50 files, umenu show me only 2 files from it
Well I definitly think this is a maxmsp bug I've cause it still doesn't work on my pc, I will contact them with the issue.
Thank you for you help
What have you set the folder object's types to? Here's a modification of the above patch that sets an empty types array with loadbang. On my system (Mac) it shows everything in a folder (including sub-folders which granted is sort of silly)
pfff that was stupid, ok it works now, but why folder object don't initialise with 'types' directly ? I was sure that was me -_- akward