Rendering consistently crashing max (and entering full screen)


    Apr 05 2014 | 4:56 pm
    Hi. Ive created a couple of patches the last few days that crash when i open them and start rendering, or going into full screen.
    attached is a patch that uses the webcam as a sort of paint brush, by randomly repositioning a video plane and without sending an erase message to the jit.gl.render.
    i can get it to work by disconnecting the video plane from the jit.op, then starting to render, then connecting it again, but if i open the patch from scratch and start rendering, it crashes max dead.
    on this machine i am using max 6.1.6 on Snow Leopard. Am i doing something wrong?
    Cheers
    Ned

    • Apr 07 2014 | 4:51 pm
      why do you send renderbangs to the videoplane?
    • Apr 07 2014 | 5:09 pm
      Good question. I guess i thought i had too and clearly i dont.
      I deleted that bang and now it renders ok, so thanks for pointing that out for me.
      Cheers
      Ned
      :)