Repeat Bang
Hi,
is there a way to duplicate / repeat an incoming bang by X repetition with a time base interval ?
Something like uzi but "slower"
Thx
There are probably a million different ways to do this, all of which would be better than these 2. But one of these ways uses the patcherargs object as a small demo, and the other can be turned into an external object which you can use wherever you like
Cheers
-A
Thank you for your answer, solution with patcherargs is starting point (as I don't own rnbo)
Please provide at least 10 characters
Great examples! It's going to be hard to be more compact than DOUBLE_UG's use of line's grain size.
@zerovalue
You actually don't need to own RNBO to use this. RNBO allows for all use except saving RNBO patching. So if someone codes something for you, you can open it in Max or MFL, and use the cloud compiler to make exported versions of it, even modify them a bit on the fly.
Yeah, these "how few objects can I make this in" threads are awesome.
-A
edit - and here's the patch in .maxpat format
thx @double_ug for your version.
@andrew I used your version which was easier to implement in my patch.
I didn't know for the rnbo 'player' version. That's pretty cool. I didn't have time to check it and to understand the difference between Rnbo and Gen.