Retrieve info from Max window, back into patcher?

    Jun 15 2014 | 10:23 am
    Most Max objects report directly to the Max window when they receive an error, and some objects (like sfplay~) report their state directly to the Max window when queried.
    Is it possible to retrieve these messages from the Max window to be evaluated as a list, symbol, or other?

    • Jun 16 2014 | 12:09 pm
      [error] object.
    • Jun 17 2014 | 2:03 pm
      Any way to retrieve non-error messages sent directly to the Max window?
    • Jun 18 2014 | 12:10 pm
      not really. most of the time you'll find another way to check for object state. what do you wanna do?