RGB Step Sequencer with Cellblock

    Jan 06 2012 | 10:45 pm
    Hello everybody,
    I'm working on something that can best be described as a RGB Step Sequencer using cellblock to store RGB values. Unfortunately, I'm not really clear on how to process the lists that come out. So far, I can only make one color square do anything, not multiples. Here's an example patch of the trouble I'm having.
    Thanks in advance, stefan

    • Jan 06 2012 | 11:09 pm
      Im not exactly sure what you mean, but does this help?
    • Jan 07 2012 | 11:08 am
      Yeah, that actually helped a lot. It's quite obvious now that I look at it, I guess sometimes you just need to take a step back. I ended up tweaking it a little. Thanks a lot for the help.
    • Jan 07 2012 | 12:21 pm
      I'd be inclined to use Jitter for things like this - if you say RGB storage but NOT jitter I'd think we're taking the long way round a problem.
      I seem to recall building a little mechanism that did this set/get thing for sequencers in a jitter matrix a little while back. Lemme see if I can dig it out.
    • Jan 07 2012 | 3:15 pm
      i think the non-jitter list object or the non-jitter coll object are also capable of holding three integers :)