discovering the jit.phys objects family, I wanted to simulate a cube mounted on a tripod head.
When moving this cube with the jit.phys.picker I can get the x and y rotation (azimuth and elevation)
The problem is that I don"t know which jit.phys object is the best to constrain my cube to these two axes only.
I played with jit.phys.6dof (and its lower/upper limit angle attributes), but I can't get rid of the spining.
Should I use two jit.phys.hinges for this simulation?