rotation with NSAffineTransform jit.gl.imageunit
Hi,
I'm trying to rotate a movie with NSAffineTransform jit.gl.imageunit but without success. I get that m11 is xscale, m22 yscale, tx xtranslation and ty ytranslation. But I don't know how to use m12 and m22...
I've checked apple docs but it seems that there is a rotation method I can't access with jit.gl.imageunit
Any help would be much appreciated.
pierre
Is there a reason you're not using the td.rota shader with jit.gl.slab instead?
No, I just forgot its existance...
Thank you !