rotation with NSAffineTransform jit.gl.imageunit


    Mar 05 2011 | 4:18 pm
    Hi,
    I'm trying to rotate a movie with NSAffineTransform jit.gl.imageunit but without success. I get that m11 is xscale, m22 yscale, tx xtranslation and ty ytranslation. But I don't know how to use m12 and m22...
    I've checked apple docs but it seems that there is a rotation method I can't access with jit.gl.imageunit
    Any help would be much appreciated.
    pierre

    • Mar 07 2011 | 3:11 pm
      Is there a reason you're not using the td.rota shader with jit.gl.slab instead?
    • Mar 09 2011 | 6:42 pm
      No, I just forgot its existance...
      Thank you !