save coll with patcher doesn't work??
hello,
I have several coll objects in my patch. They're all ticked "save data with patcher" in their inspector.
I modify their value, click save, save my patch, and close it. When I re-open the patch, the coll objects haven't been saved.
This used to work great. Is that a bug? Working in Max 7.3.4
Florent
even the "embed 1" doesn't work
anyone else experiencing this?
the only way to save data in the coll is to write an external file and load it
thanks for checking this out, I really appreciate!
I am also on Max 7.3.4 and macOS 10.12.6
I can't figure out what is wrong, but there is obviously something wrong.
Yes each coll has an individual name, but each one is present several times in different instances of poly~ objects. Maybe there is a confusion there somewhere.
I can't really figure it out, because even when I create a new patch with a poly~ object containing the same coll, and modify the one outside of the poly~, the data is save and it works perfectly.
I am using the "write" and "read" technique and it works, so I'll just do this for this project.
I will update this topic if I figure out what happened.
After asking around me, I realized none of my friends are using the "save data with patcher" technique because they all experienced loosing data at some point...
If you are using M4L or building collective or applications, you would need to save to a file. I personally use "save data with patcher" only when that data is not going to change. And, yes, like your friends, I have lost data every so often, and I really like to have Time Machine saving my files, so I can go back to an old one with my new patch.
don't know if it's pertinent: the embed attribute is updated correctly in edit mode. I don't remember clearly, but, in standalone or in a dynamic load of abstractions, an empty coll same named updates all others. Maybe a loadbang with refer in a dummy coll can adapt it to the current state. Idem: open a coll in a standalone can't be saved if edited.