saving buffer data > 1.

    Feb 28 2006 | 7:13 pm
    I know from an old thread (I did my research!) that it is possible to
    store values less than -1. or greater than 1. in a buffer to use it
    as an all-purpose floating-point table. I have no problem using
    peek~ to get data in, but once I save it, they all clip to -1. 1. I
    have tried all of the formats available, and none of them will store
    these higher values. I can't see a way to get it to save except as a
    soundfile, & I presume it can't read a non-soundfile anyway.
    So the $64 question is: how can I store a buffer with values above
    1.? Don't tell me to use a jitter matrix -- for long-winded reasons,
    I'd prefer to have the interpolation facilities of audo-rate lookup....

    • Feb 28 2006 | 8:07 pm
      send "samptype float32" or "samptype float64" to your buffer an it
      will happily store (and recall) the desired float-range.
    • Feb 28 2006 | 8:10 pm
      another messag sent to max-msp instead of maxmsp@cycling74...