I'm building a patch that uses the Matrixctrl object to as a step sequencer, but I've found a problem that, and I'm wondering if someone has a solution or workaround.
Using autopattr and pattrstorage, I've found that there is a limit to how big a matrix can be and still store data. Smaller matrixctrl's accurately commuincate with autopattr and pattr storage, but larger ones do not.
Any ideas how I can save matrix states in large matrices? To complicate things, the matix appears IN a bpatcher IN another bpatcher - so, it's 2 levels below sea level, if that makes sense. :)