scene processing
Im trying to be able to apply separate shaders to three different geoetries. I am using Vades patch that uses the to_texture method. I can not seem to get it to work though. Please help
my patch
attached
vades patch
Max Patch
Copy patch and select New From Clipboard in Max.
the posted patch works as expected.
the attached patch is too much of a mess for anybody to try and figure out what the problem is.
clean it up, and post a very simple example of what you're trying to achieve and what doesn't work, and i'm sure you'll receive help.
other than vade's patch, andrew benson posted a scene process example patch, which you should be able to find by searching the archives.
-rob