send~& receive~ issues

    Jun 14 2012 | 5:22 pm
    i am doing a patch, where i am trying to route 10 audio tracks out to individual M4L-devices, but it seems this is not possible with send~ and receive~? I also tried a solution with placing every sound source within its own device, sending data from a mother-patch, but it ruined the sound, somehow.
    Any ideas? or limitations?

    • Jun 14 2012 | 5:28 pm
      They're unsupported in Max For Live
    • Jun 14 2012 | 5:45 pm
      awww, thats too bad :/
    • Jun 23 2012 | 12:12 pm
      you can use the Live native routing for that.