send~& receive~ issues
i am doing a patch, where i am trying to route 10 audio tracks out to individual M4L-devices, but it seems this is not possible with send~ and receive~? I also tried a solution with placing every sound source within its own device, sending data from a mother-patch, but it ruined the sound, somehow.
Any ideas? or limitations?
They're unsupported in Max For Live
awww, thats too bad :/
you can use the Live native routing for that.