set a float range to be both higher and lower than itself (solved)
I would like to have a float that begins lower than itself when at 0. then at some point transitions to a number that I set and begins to be higher than itself until it reaches the upper value.
for example:
if the range is to 0.-40.
I would like to 0 to equal -10. and smoothly transition 40 = +50.
these upper and lower ranges should be dynamically adjustable
weirdness is with slider object
if low value of slider is -10
sending 0 outputs -10
have to offset value going into slider
I am not sure about the rules .
to scale input 0 ~ 40 to -10 ~ 50. is no problem.
what when input exceeds set upper scale range ?

first. it will never go below zero.
I am testing different upper ranges (distances) of the ultrasonic sensors to play scales.
and the low range gets down to 5-8cm so I need that low offset.
then I am just tweaking the upper range when sometimes doesn't reach the top note of the scale
//
second. the problem I resolved was that I didn't know slider negative numbers offset the input of the slider - I'll just use single multislider - this is purely visual so I can see the slider move as I fiddle with the ultrasonic
thanks - clip works for changing how much distance I want to detect
