sfinfo~ inside an object
i would like to get the info of any soundfile just like sfinfo~ does,
and handle these data inside my object.
i know, i can create a new object in my external like this
t_object *newInfo = object_new(CLASS_BOX, gensym("sfinfo~"), gensym(""));
x->info = jbox_get_object(newInfo);
but then how to "listen" to its outlets ?
or is there another way to get the header of a soundfile.
i need channels, samplerate and length
thanks for any insights
klaus
I only started looking at Max object dev very recently - and only via the Min-DevKit. A t_object class in the Min-DevKit has a functions named try_call returning the result of a message as atoms.
/// Try to call a named message.
/// @param name The name of the message to attempt to call.
/// @param args Any args you wish to pass to the message call.
/// @return If the message doesn't exist an empty set of atoms.
/// Otherwise the results of the message.
atoms try_call(const std::string& name, const atoms& args = {});
Maybe by looking into the implementation you can find out what's the c code behind it.
i also asked about this on the Max Discord, where 11olsen mentioned an undocumented(?) "jsoundfile" CLASS_NOBOX which I found some implementation of in RNBO~ compiled code
There is a sndfile_info function in Max' API.
Have a look at ext_sndfile.h