sfplay~ reversing in Max7
Anyone know the deal with sfplay~ and looping with negative speed numbers?
I'm finding it really inconsistent. Sometimes it just stops, sometimes it loops happily in reverse, other times there are gaps and sometimes noise before the loop restarts.
I may be wrong but I think sfplay could not loop with negative speeds prior to Max 7. Gonna try this...
Seems like it shouldn't work - I was using the timestretch attribute.