[sharing is fun] -keystone using nurbs


    Feb 16 2008 | 7:34 pm
    in response to many (two) off-list requests i bring you a keystone method.
    this uses nurbs surface, mouse input and the famous [usetexture targetx,
    to_texture, erase] rutine.
    enjoy
    yair reshef

    • Feb 17 2008 | 7:02 am
      Thanks man, looking great, and really well organized too.. one little thing- to add control points, would I just need to change the matrix dim in the keystone subpatch? Tried that real quick and it didn't work, probably missed something there.
      thanks again,
      Nadav
    • Mar 02 2011 | 9:25 pm
      Hi yair r. I've tried the patch but the Max window tells me: "Ltocoll: No such object"
      Is it possible you could help me with it, I'm trying to learn about keystone patches...
      Thank you very much!
    • Mar 03 2011 | 1:55 pm
      you need to load the Lobjects externals from Peter Elsea...
      Ltocoll object is in the Lpack2
      thanks for sharing yair!
    • Mar 18 2011 | 7:56 pm
      Thank you carsol, the site is down right now and I'm nor sure if Lobjects are still working on Max 5