sharing is fun (quick jit.gl.multiple starter set up )

phiol's icon

Hi all,

Just thought I'd start my day throwing a jit.gl.multiple
starter set in the community.

I often read that some people get confused in the way
jit.gl.multiple needs to be set up.

Max Patch
Copy patch and select New From Clipboard in Max.

I hope this can help as a basis for jit.gl.multiple
I strongly encourage new users to take it apart and swap
the input matrices w. jit.bfg or noise or [jit.gl.gridshape @matrixoutput 1]
or......

Max Patch
Copy patch and select New From Clipboard in Max.

Here is an example using jit.gl.grdishape to create a sphere of planes

Happy patching :-)

Rob Ramirez's icon

hi phiol.
thanks much for sharing.
this kind of thing would make a really great Wiki article, under the OpenGL tag, if you're feeling inclined.

phiol's icon

Hi Rob, I'm for sure inclined just ignorant of how to work it ;-)
Can't find the add topic tab or create new tab ?

thanks

vichug's icon

Hey, in the second example the cells that are more to the back are rendered after those on the front, hence the output is strange, the impression is that the videoplanes in the back move "over" those in the front... confusing !
any trick to improve this ?

phiol's icon

depth_enable 1 instead of depth_enable 0

:-)

vichug's icon

ah so that was on purpose ? ^^

phiol's icon

@vichug: nope that was a little copy/paste mistake from the previous patch
;-)