[Sharing is strange and weird] Some Patch

    Jul 01 2014 | 4:18 pm
    Been a long time everyone. See some new and old faces.
    Here's something I thought beginners looking for poly~ examples might like.

    • Jul 01 2014 | 7:34 pm
      awww snapz, audiomatt's back? screw that, i'm out! (jus kiddin, welcome back! >:D)
    • Jul 01 2014 | 8:38 pm
      Jeez. Man I still feel like such crap about that email between us! Good to hear from you though, asswipe!
    • Jul 01 2014 | 9:58 pm
      crap about that email between us
      (ha, you shouldn't, i didn't leave it with a bad feeling...(i don't think?) ...got to know each other better(i found out you have quite a great heart to reach out like that :). but to be honest, i barely remember it now, too, ha! :D they should bring back pms here, so we can all keep having so many private, wonderful, exciting confrontational misunderstandings, hehehehe >;D)
      i'm back on the forums cuz of gen~(it's like reaktor core-cell except you get to think in and out of code whenever you want). have ya tried it? wait, no, of course you have, i saw the waveguide_string example in the examples folder taken from your forum post here... awesome stuff! looking forward to seeing more and more.
    • Jul 02 2014 | 3:08 am
      gen~ is amazing although, it's currently giving me a headache. DynamicDSP~ used to support it but apparently something changed and suddenly an important patch of mine no longer works! It'll all get ironed out eventually.
      What have you been working on with it?
    • Jul 02 2014 | 7:25 am
      wb audiomatt! :)
    • Jul 02 2014 | 7:49 am
      but those are early versions/parts of larger apps i'm making for some music stuff of my own...
      recently got sidetracked, got a plumbutter synth a while ago: http://ciat-lonbarde.net/plumbutter/ decided to play a gig with it soon so i tried to see if max could send audio to control it, but am too stupid to get the grounding right. meanwhile, was able to get signals into max from the synth, so i used gen~ to track the analog clock-signal to sync some granular sampling and other stuff in max.... straight 'hustlin' with gen~! >;D (though i must admit, most of the stuff i've done in gen~, i see soon after i made them(aside from some fft things), could be just as easily made in regular msp :p forever a young(and ignorant...oh and also maybe a little immature) noob! :D)
    • Jul 02 2014 | 12:11 pm
      That Plumbutter synth looks crazy! Have actually spent all morning reading the associated blog - what an interesting take on instrument design:
    • Jul 02 2014 | 12:32 pm
      That delay sounds super cool with all those subtle little stutters and wobbles! I bet it's very usable even in a more traditional mixing context. Looks like it took a fair bit of work.
    • Jul 03 2014 | 12:38 am
      @Mark ya, it gets pretty deep :)
      @Matt the delay only took me a couple days, but the binampsustainerer took me a week(figuring out the complex/real-imaginary math version required some reading :p). i think that's my favorite thing about gen~: speed of design. don't have to worry about vector-sizes or anything but 64-bit floats, and the limited library of functions gets you to think in simpler terms, faster.
    • Jul 17 2014 | 9:28 pm
      Hello. I am quite new to Max so to me it seems like Magic how from your main patcher window, whit it having just a couple of objects, you can do complex stuff. Is there any way in which I can see how the actual operations going on on that window are happening? I wan't to grasp how you managed to put poly~ inside polys~.