This one is nearly awesomer than the previous. By the way, i'm really wondering how it works, and have no knowledge about image generating... May i ask if you know what you are doing ?.. I mean, in audio, you can more or less 'predict' how a synthesis process will sound, depending on if you are using phase modulation, additive synthesis, etc... you can sort of predict the frequencies that will emerge in the sound. I would guess that there is something similarly predictable in that kind of graphic synthesis, right ? Is there somewhere a ressource/tutorial on how that kind of graphics is formalizable/theorisable/predictable, so that i could learn what's happening and try to do things ? See a starting point somewhere ? :) Is the math incredibly more complicated than in audio synhtesis ? i'd guess 'yes', but hope there is some sort of crossable bridge between the two worlds...