[sharingisrad]lost at sea

    Oct 02 2007 | 11:32 pm
    Hi all, Here is a little patch I cooked up for laughs that demonstrates a classic rolling waves animation using OpenGL, complete with bobbing floaters.
    For those that are into GLSL, the included shader makes use of the "discard()" message to manage transparency while still using a depthbuffer.
    Best, Andrew B.

    • Oct 03 2007 | 7:47 am
      It's so cute!
      And lumaditch is the best shader name ever.
      thanks, nesa
    • Oct 08 2007 | 4:51 am
      I can't help but feel some Super Mario 2 nostalgia out of this little patch.
    • Oct 10 2007 | 3:38 pm
      you crazy
      you crazy, andy bee
    • Oct 10 2007 | 6:14 pm
      Nice one lol