[sharingisrad]lost at sea
Hi all,
Here is a little patch I cooked up for laughs that demonstrates a
classic rolling waves animation using OpenGL, complete with bobbing
floaters.
For those that are into GLSL, the included shader makes use of the
"discard()" message to manage transparency while still using a depthbuffer.
Best,
Andrew B.
It's so cute!
And lumaditch is the best shader name ever.
thanks,
nesa
I can't help but feel some Super Mario 2 nostalgia out of this little patch.
you crazy
you crazy, andy bee
Nice one lol
Cheers
Toni.bird
Hello , the link is broken, is it possible to share it again please?