Showing multiple playheads in waveform-object

    Aug 07 2009 | 7:18 pm
    I'm building a sound-design-patch that will play multiple parts of one buffer with pingpong-loop randomly to create a soundscape (saw this kind of patch in Reaktor once and it was really cool).
    I'd like to have all the loops I have in my patch to show their position as playhead cursor in one waveform so that I would see multiple playhead-cursors pingponging within the waveform-object (this is what the Reaktor-patch did).
    However, I tried outputting multiple bufferpositions into waveform-object and of course it didn't work, the cursor kept on hopping between the positions so fast that it couldn't be seen enough.
    Any ideas how to achieve this?

    • Aug 07 2009 | 7:31 pm
      Perhaps, use several waveform objects, "superimpose" them, and put them all in transparency with background color attribute.
      To edit the 3rd loop : "3" -> select 1 2 3 4 5 6 -> "script bringtofront waveform3"-> [thispatcher]
    • Aug 08 2009 | 5:58 pm
      One solution you might consider would be adding a humble slider (or multislider) object whose background and borders have their alpha set to 0. and whose size is the same as the display area of the waveform~ object, then use an info~ object to derive the length of the loaded buffer and use that value to set the range of the slider/multislider. All you'd really need to do would be to make sure the slider/multislider was on the top layer.
    • Nov 13 2010 | 8:21 pm
      how do you get one position showing in the waveform?
    • Nov 14 2010 | 3:29 pm
      @lmnk: you can use the line message
    • Nov 14 2010 | 3:53 pm
      yes, make a "line".
    • Dec 04 2010 | 1:19 am
      cool! Thanks!