silhouette midi triggers

nicholassagan's icon

so now that i've got the beginnings of a patch that uses silhouettes as midi triggers i need to fine tune it and am having a few issues. what i would like is for the midi trigger to be activated as long as a silhouette is being detected. ie: hand in silhouette = sound plays, move hand away = sound stops.

the main specific problems i'm running into are what i just mentioned above and the 4 channel audio output. somewhere the silhouette location is connected to the location of the sound in a quad speaker setup...

i'm building out a sampler in reason with longer attack and decay settings so that the longer a silhouette is detected, the more a sound is activated.

here is the patch im working on. if anybody has any suggestions to tune it up please let me know! thanks

Max Patch
Copy patch and select New From Clipboard in Max.