simon says, don't use uzi's??

lux@llumen.be's icon

Hi,
I am making a simonsays style game for dancepads (long story)
I have this patch in wich a random list is created and then you have to mimic the list by pressing buttons, when the right amount of buttons are pressed the second list is checked with the first by using an uzi object and som zl stuff. The problem is that the uzi doesn't do it, if you bang it 5 times under the uzi object it does work. Anyone know why?

best Pieter

Max Patch
Copy patch and select New From Clipboard in Max.

here is the patch:

Anthony Palomba's icon

I can not figure out how to make it work.
Please add comments that tell what one needs
to do to demontrate the problem.

nesa's icon

Well, it seems overly complicated, no time to debug - sorry!
Pasted below is one way of doing it with jitter.

best,
nesa

Max Patch
Copy patch and select New From Clipboard in Max.

Stefan Tiedje's icon

pieter coussement schrieb:
> The problem is that the uzi doesn't do it, if you bang it 5 times
> under the uzi object it does work. Anyone know why?

For me both works.

If you strip down the problem yourself, you'll find it...
If you don't, nobody will look at it...

The solution is obvious, its called debugging and needs usually more
time than creating the first version of your patch. But that is normal
and just part of YOUR work...

Don't let yourself be discouraged, its still fine to ask... (after doing
your homework... ;-)

Stefan

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