simple way to create a texture map into cube ?


    Jun 17 2013 | 6:47 am
    Hello,
    I would like to apply 6 jpegs to 6 faces of my cube, how could I do that ?
    thanks

    • Jun 17 2013 | 6:57 pm
      you could possibly use jit.gl.cubemap, with jit.gl.skybox @infinite 0, @cull_face 2, but this has some limitations, such as fixing the position of the skybox at the world origin.
      otherwise, simply create 6 of gl.gridshape @shape plane, and give each a texture, position, and orientation to form a cube.