simultaneous mixing
Hi there,
I try to mix two qtmovies( i use single frames in the moment with the importmovie-message) and blend them( i use the jit.op.object)
The problem is that I want two switch between the frames of two sources independently. But the jit.op-object just allows two trigger a blending when i bang the left inlet. That means the second source is depending always on the first.( alphablend inhabits the same obstacle)
Any suggestions how i could blend two sources but at the same time switch between frames of the sources independently ?
thanks,
Have your second source generate a bang when it loads or
receives a new matrix, and route the bang message to the
jit.op object. In general, sending a bang message to the
left outlet of the majority of Max objects will instruct them to
perform an operation, or perform it *again.* Here is a really
basic Max dataflow example that you can adapt for your
needs....
Hey, thanks for the fast reply!
I tried it....but probably i am just to stupid.....
Here is my tryoutpatch, maybe you see immediately whats wrong about it.
It still happens that when i bang the importmovie-messages 3 + 4 that
nothing happens....
I don't think that it's about stupidity. I just think you need
to spend a little time with the tutorials getting a good
sense of how Max works. Unless I completely misunderstand
what it is you want to do (load a static image, trigger the
jit.op object when either one of two images is loaded), you
really don't need quite a lot of this patch at all - just the
jit.matrix objects (and the importmovie message) feeding
the jit.op stuff with a few well-placed buttons for bangs. I would
REALLY suggest spending some time woodshedding
with the tutorials - the Jitter stuff so that you understanding
about loading matrices, and the Max stuff so that dataflow
and controlling the order in which things are done makes
sense to you. The good news is that it ought to become
sort of clear pretty quickly where the trouble lies.
Hmm, alright I will have another look at the tutorials.
The weird thing is just that i found out that when I want
to change frames seperately( and simultaneously) in jit.glue,
there is a message called "syncinlet", and if you give it the attribute "-1", it does exactly what i would like the op-object to do. Is there any message like that for the op-object?
O.K.,whatever, thanks.
No, that's a rather specialized case; I'd expect to
find it for that object, given what it does.
1. Here's the deal: Nearly everything in Max/MSP/Jitter
uses what's called "lazy evaluation." In general, unless
you have an object specifically created to do otherwise
(either a complete external such as pak, or a mode of
operation such as would be the case with jit.glue), you
bang the leftmost inlet to trigger calculations.
The example patch I sent you a few emails back
demonstrates how you use buttons (which send
bang messages) to explicitly trigger outlets with
inputs other than the left inlet. That's how you do
it in all but a very few cases.
2. Similarly, you can nearly always set the value of
a left inlet *without* triggering a calculation by using
the "set" message.
Two really really basic principles that will serve you
well. I can certainly understand how you could stumble
upon a random counterexample to the way that Max
generally works and - if you don't know how Max works
in the general sense, which is what the tutorials are
supposed to give you a sense of - mistake that for
"expected" behavior (You could as easily have decided
that everything should work like the pak object, and
we'd be having the same discussion). So now you know.