slight window weirdnesses in max6
a couple of things
a lot of my patches from max5 have initial window locations saved. usually they're small windows with all of the space in the window being taken up by interface elements. in max 5 these windows open with no scrollbars, as they open at the exact specified size.
if i open one of these patches in max6, i get scrollbars appearing. they disappear if i expand the window to at least the width of a scrollbar. this seems wrong, as there is no scrolling necessary other than to take into account the possibility of a scrollbar appearing.
obviously i can disable the scrollbars in every window but then i can't scroll.
also, for some reason now it's not remembering the positions of the windows either. this only happens to files i have made in max5, then opened, saved, and re-opened in max6.
i assume the former is a lion thing (i dont have lion yet) and the latter is a bug maybe (?)
i haven't downloaded the beta, and this might be stuff you already know. but i have a max 5 app that consists of many windows without scrollbars or title bars, fitted together perfectly. i loadbang all of the window placement info to a [thispatcher] in each window. btw, the window commands for thispatcher i learned not from the documentation (couldn't find them in there), but from the thispatcher help patch. max 5 will leave scrollbars there even after you have removed all items outside the view, you have to nudge and nudge-back something inside the view to get the scrollbars to disappear. now if max 6 is making scroll bars when they're not needed, well good luck with that. my app would be garbage upon upgrade if that was the case.