I'm not new to max/msp - and thought I had a working brain, but apparently not...
I'm looking for a way to make a pitch-change in a delay feedback run silkily smooth.
It's a simple patch, but despite trying every method of pitch shift and delay size, there is always a 'pulse' in the delay (especially noticeable when the sound file stops....)
Is there a better way to do this - or am I always going to be hitting a window-size issue which makes this pulse happen?
The desired effect it a constant cascade of falling pitches, but totally smooth.
Thanks in advance....