trying to build a spectral reverser, basically it take a spectrum and flips it on the frequency basis, highs become lows and the other way around. Was thinking of usinf pfft~, any simple idea how to do this?
Well Tada, i get only noise form your patch, should look at it now.. on the other hand Hans' idea works fine and it's rather easy.. one thing Hans, did you remap logarithmically the frequencies? which kind of tweaking did you find best? I guess it depends also on the material you use...
yes, i used a logarithmic mapping based on lp.scampf (litter starter pack) and manually tweaked it until it sounded good for my purpose. (as a reference soundfile i used a snippet of the poplvetsian dances by borodin. easy to hear leaps in the melody and then have them jump in the opposite direction while retaining some of the soundqualities).
i also wasn´t able to get much out of tadas example (which otherwise seems like a very elegant approach). maybe have to study it more carefully.
Your question is confusing. You want to translate this image into a waveform, right? Check [jit.buffer~] (of course, you'll need to know about Jitter, matrices, and stuff like that). But you talk about spectrum: this is a different subject. As far as I understand, you don't want to work in spectral domain, rather play back a waveform, right?
What you could try is to build a vocoder and reverse te connection between the analysing and modulating part. The synton Vocoder could do this with a matrix. I tried this and it works fine. Also, you have more control since you can manipulate the matrix to alter the sound to your liking.
i think elmarta is looking for an image to spectrogram patch, where the frequency bins are mapped on the y-axis, the color determines the strength of each frequency bin (the z axis) and time is the x-axis. I saw MATLAB code that did this once and it was awesome, but don't have the code myself. Would love to see a max version. Could try to code it myself when I have a bit more free time.
Its good for me that my question has been interpretated in different ways so that it gives me some chance to imagine how to solve it.
I want to playback a waveform, as Jean-Francois Charles said (thanks for your answer, i ve read your article and downloaded the patches). The x axis=time, y=frequence, as ComfortableInClouds said but Z=¿? (there is no color variable though its a scan of a white thread commonly used to wind up pizza box).
Danny im sorry but I dont know how to use matrices. I was thinking on this process.. import an image, read the contour )using black and white contrast) and reproduce it as if it was a waveform. Some variables i want to manage are: length and height of the imported image so to manage duration and frequency in the resulting sound. Here im trying to assume some parallelism between distance and time (1cm to 1sec); and height and frequency.
Any tutorial from where i can learn how to start doing this? Thanks a lot for the time you take to understand what im trying to say and for the help :)