split signal

    May 02 2010 | 11:23 am
    Is there a way to make a split of a signal in three ranges without spending to much computing power?
    Something like svf~ does, but it has to be more accurate.
    f.e. band one goes from 20-220hz and every frequency or harmonic content upper this range is discarded.
    Any help will be much appreciated!

    • May 02 2010 | 11:30 am
      Check out the cross~ object and the forbidden planet fft example patch.
    • May 02 2010 | 11:31 am
      Hi! Maybe what you want is FFT. Have a look at tutorial no. 26 patch. Especially the subpatch called [p crossover]. You will get a good idea of ways you could do this.
      Cheers, Panos
    • May 02 2010 | 12:49 pm
      I was in hope to avoid fft, to cpu expensive for this job.
      Thanks guys for the quick reply!