Today I wanted the make a standalone out of an old patch from 2001.
When I finished and started it it crashed when I started the dac~.
Since I use a lot of soundfiles which loads on startup I thought this was the problem. I removed the loadbang but no success.
I tried to make a simple patch by connecting a cycle~ (set to 400hz ) to a gainslider which was connected to the dac~. Same result.
I work on max4.63 on a macbookpro running 10.5.5
The crash report said this:
Thread 6 Crashed:
0 com.cycling74.ad_coreaudio 0x1637443c coreaudio_twodevice_ioproc + 426
1 com.apple.audio.CoreAudio 0x94279fdf HP_IOProc::Call(AudioTimeStamp const&, AudioTimeStamp const&, AudioBufferList const*, AudioTimeStamp const&, AudioBufferList*) + 319
2 com.apple.audio.CoreAudio 0x94279cd0 IOA_Device::CallIOProcs(AudioTimeStamp const&, AudioTimeStamp const&, AudioTimeStamp const&) + 274
3 com.apple.audio.CoreAudio 0x94279bac HP_IOThread::PerformIO(AudioTimeStamp const&) + 1246
4 com.apple.audio.CoreAudio 0x94277f87 HP_IOThread::WorkLoop() + 1239
5 com.apple.audio.CoreAudio 0x94277aab HP_IOThread::ThreadEntry(HP_IOThread*) + 17
6 com.apple.audio.CoreAudio 0x94268300 CAPThread::Entry(CAPThread*) + 96
7 libSystem.B.dylib 0x91ad96f5 _pthread_start + 321
8 libSystem.B.dylib 0x91ad95b2 thread_start + 34