Starting point Max MSP and C++


    Oct 18 2011 | 12:35 am
    Hi , i just downloaded max msp and i notice that is a very intuitive visual programming language,but what if i want to develope audio apps in c++ instead of using the max visual environment or maybe using it together ?
    does the sdk contain all classes necessary to develope any audio app or i must have to use a combination of max and c++ as a rule?
    i dont know exactly whats for the sdk because it seems that max environment have all the objects necessary to get the work done without any other programming language.

    • Oct 18 2011 | 7:05 am
      the sdk contains everything to create your own max objects. It does not help you make a standalone app.
      it is for extending max's functionality, sure a lot is already in max, but there is a lot more you can (and sometimes want to/need to) do. Take a look at maxobjects.com to see what I mean.
    • Oct 18 2011 | 6:30 pm
      ok thanks im checking the site right now.
      i was expecting somewhat similar to visual studio where you can drop your desired tools on a main frame and then code the logic in classes.
    • Oct 18 2011 | 9:22 pm
      nope, look at my reply to your other post about 'writing Max code'. We use Compiled C/C+ objects called by the max framework: no interpreted or non-compiled code used in max. (except for the java scripting, which is of course interpreted, but eventually just calls wrappers around existing Max/Msp/Jitter C/C+ objects). And of course code used to compile new objects (c/C+) for the framework.
    • Oct 19 2011 | 5:59 pm
      Thanks a lot you guys you are clearing all my doubts about "how max works". As you guess im trying to figure it out what are my capabilities and limits as a max programmer.
      im not a dsp guru but im used to develope in the traditional hard coding style, so im trying to figure it out if i can achieve the same results using max and externals "i mean everything", and hopefully can say "Max saved my day".