stereo panning algorithm

    Sep 07 2010 | 5:10 pm
    Hi this is a part of a patch I'm building I'm trying to pan this sound such as at every event the panning is moving from left to right. The problem is that what I hear is a lot of clicks. Is there a better algotrithm for panning in order to remove this clicking?

    • Sep 07 2010 | 5:26 pm
      The clicking comes from using events rather than smooth signals. If you can rework your math so that line~(or any interpolated full-signal math) outputs directly into the left and right *~ objects which send to left and right out, then that would be best. Otherwise, a quick solution would be to change back into signal using sig~ or number~(in 'signal output mode') and then using rampsmooth~ or slide~ to smooth the signal changes. here's the quick-fix inefficient way based on your patch, note that instead of using rampsmooth~ or slide~ i just set number~ via its inspector to have a ramp time of 10ms, there are much more efficient ways than using number~ but it saves me time in providing you with a workable answer. you should play around with different techniques:
      ________________________________ *Never fear, Noob4Life was never here!*
    • Sep 07 2010 | 6:21 pm
      ok I will try to play a bit around thx a lot ciao!