stick to the camera

    Jan 25 2006 | 10:15 pm
    I have different objects in a render context, and move around in it with the
    camera's position and lookat messages. My problem is, I want to be able to
    make a specific object stick to the camera at a fixed position in the window
    while moving the camera around the other objects. So basically I need to
    calculate the position and rotation the object using the camera settings.
    I'm obviously not very good with math cause it making my head hurt. Can
    someone please get me on the right track? Thanks.

    • Jan 26 2006 | 3:36 pm
      Nevermind. I just refreshed a bit of my highschool math, and it's all clear to me now;-)