stick to the camera

    Jan 25 2006 | 10:15 pm
    I have different objects in a render context, and move around in it with the camera's position and lookat messages. My problem is, I want to be able to make a specific object stick to the camera at a fixed position in the window while moving the camera around the other objects. So basically I need to calculate the position and rotation the object using the camera settings. I'm obviously not very good with math cause it making my head hurt. Can someone please get me on the right track? Thanks.

    • Jan 26 2006 | 3:36 pm
      Nevermind. I just refreshed a bit of my highschool math, and it's all clear to me now;-)